Technology can hold a place, but people carry its meaning. Preservation becomes powerful when communities have the tools and authority to shape what is carried forward.
Company E joins cultural experts, artists, students, museum professionals, and technologists to preserve heritage with accuracy, imagination, and local leadership.
PlaceCommunityWorld-buildingContinuity
Two places · Shared purpose
History becomes an encounter.
Each project grows from its own place, partners, and knowledge. The tools are selected in service of those relationships.
Samarkand · Uzbekistan
Ambassadors Fund for Cultural Preservation
Eternal Registan
A high-fidelity, AI-enhanced immersive environment rooted in Registan Square—paired with apprenticeships that equip Uzbek youth to become the next generation of cultural stewards.
Architecture · XR · AI · Apprenticeship
U.S.–Brunei maritime heritage
Anchored Histories
A museum-development and professional-exchange initiative connecting nearly two centuries of maritime history with responsible AI, 3D modeling, game engines, interactive media, and museum interpretation.
Research · Museum practice · 3D worlds · Local capacity
A foundation for AFCP
Enter the SuperMuseum.
SuperMuseum: America is the gateway to the skills Company E now brings to its AFCP partnerships: immersive world-building, game design, heritage interpretation, and collaborative learning. These two films show that foundation in motion, here inside the Company E experience.
Inside SuperMuseum: AmericaA gateway to Company E’s AFCP practice
01SuperMuseum: America
02SuperMuseum: America — Trailer 2
Game design becomes a shared studio.
Learning by making
Build the world. Build the capacity.
Historians work beside 3D artists. Museum professionals meet programmers. Students move from learning tools to authoring experiences of their own.
The result is more than a digital product. It is a community with new skills, new collaborators, and greater ownership of the stories being told.
Responsible by design
A tool should leave more than a product.
01
Local knowledge leads.
The people who know a place shape its interpretation and determine what responsible preservation looks like.
02
Skills remain.
Training, apprenticeships, and shared authorship build capacity that lasts beyond a single installation.
03
Technology serves continuity.
AI, 3D modeling, XR, and game engines are selected for cultural purpose—not novelty.
The collaborative intelligence
Partnership builds the lasting work.
AFCP · Game Design
Professor Sang Um Nam
Virginia Serious Games InstituteA leading partner in Company E’s game-design, cultural-preservation, and capacity-building work—connecting technology, teaching, and public purpose.
Volumetric Capture · XR
Tobias Chen
Founder, Volumetric Camera SystemsLed the foundational capture work for A/Re You There?, the augmented reality of The Pearl Diver’s Daughter, and SuperMuseum: America—helping Company E carry living stories into immersive space.
Company E works with artists, cultural institutions, educators, researchers, technologists, embassies, and communities to build experiences around people and place.